A step by step tutorial teaching you how to create your own chat client and chat server easily in C#, for local networks or the Internet.
A C# tutorial showing you how to make use of WMI to extract information on disk drives, such as model, capacity, sectors and serial number.
This tutorial will teach you how to calculate the shipping cost based on the weight, height, length and depth of the box, the distance and the UPS service type.
Creating a Rich Text Editor using JavaScript is easier to do than you might think, thanks to the support of modern browsers; this tutorial will walk you through it.
DirectX9.0c August Visual Studio 2008 Windows Vista I am using a DirectInput framework that I downloaded to study. Everything in it works correctly except for the following function. POINT DirectInput...
| On Tuesday, September 23rd 2008 at 05:26 PM by Anonymous | 1 Reply |
Hello, i got a question regarding this line of code (from DirectInput / Mouse example): hr = g_pMouse->SetCooperativeLevel( hDlg, dwCoopFlags ); the hDlg is a HWND associated with the window /...
| On Friday, September 19th 2008 at 07:01 AM by Anton Roth | 1 Reply |
I have a problem with the following code: #include "dinput.h" // DirectInput #define SAMPLE_BUFFER_SIZE 16 // arbitrary number of buffer elements LPDIRECTINPUT8 g_pDI = NULL; LPDIRECTINPUTDEVICE8...
| On Wednesday, September 17th 2008 at 11:51 AM by Anton Roth | 1 Reply |
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| On Saturday, August 9th 2008 at 11:06 PM by sdgvfwe@yahoo.is.com | No Replies |
Hi, I need to emulate the xbox controller using sendInput(). How can I do it ? Does xInput need a real controller or I can emulate it ? Which xInput functions should I use ? thanks
| On Thursday, June 19th 2008 at 12:35 PM by aneuryzma | No Replies |
Hello, I am having problem in programming the Gamepad motors, I did manage to get both motors spinning but failed to program one side of motor spinning. I have tested single axes, and other axes...
| On Thursday, April 24th 2008 at 10:53 AM by Anonymous | No Replies |
Hi, This is driving me nuts! I have managed to get the button states of my joystick device _after_ a button has been pressed. That is, I do the following: m_pJoystick->SetDataFormat(&c_dfDIJoystick2...
| On Friday, April 18th 2008 at 10:54 AM by znakeeye | No Replies |